Holy Wrath now deal 200% of your missing health in damage to 4 nearby enemies, up to 120% of your maximum health.īlade of Wrath has been redesigned: (Passive) Your auto attacks have a chance to reset the cooldown of Blade of Justice.Ĭrusade has been redesigned: Replaces Avenging Wrath. In talent trees, Divine Steed for Holy and Retribution, and Blessing of Salvation for Protection have been replaced with a new talent:Ĭavalier: Divine Steed now has 2 charges. Retribution Aura no longer ignores tanks (including self).
(Windwalker, Brewmaster) Crackling Jade Lightning now costs 20 Energy, plus 20 Energy per second. (Frost) Brain Freeze now also increases the damage of your next Flurry by 30%. (Survival) Animal Instincts has been redesigned: Flanking Strike now also reduces the remaining cooldown of a random one of the following abilities: Trailblazer: Your movement speed is increased by 25% anytime you have not attacked for 3 seconds. Vulnerable now increases damage by 50% (was 25%), stacking up to 2 times (was 3 times). Track Mechanicals granted to all gnome and goblin hunters, as well as any hunter who uses the Mecha-Bond Imprint Matrix. Now causes Moonfire to generate 10 Rage (was 15). Incarnation: Chosen of Elune once a gain provides the armored Moonkin model. (Restoration) Regrowth has 40% additional chance to crit (was 60%).Īctivating Incarnation no longer triggers a global cooldown for any spec. Talents, artifact traits, and legendaries have been updated to affect Regrowth where appropriate. (Balance, Guardian, Feral) Druids now have Regrowth in place of Healing Touch. Swiftmend healing increased to 770% of Spell Power (was 700%). Seeds of the World Tree now increases that amount by 8%/point (was 10%). Living Seed now copies 25% of the crit heal (was 50%). Ysera’s Gift will only heal party or raid members. Mastery: Harmony now includes Frenzied Regeneration. Glacial Advance now hits targets in melee range more reliably.
Class Changesįrozen Pulse now triggers if you have fewer than 2 full Runes (was 1).įrozen Pulse damage reduced to 60% of Attack power (was 72%).
Rewards include the Big Red Ray toy for everyone and tamable mechanical spiders for Hunters. New World Quests supporting the continued Nightfallen story.įalcosaurs Swarm! – The coastline of the Broken Isles is under assault from an invasive, predatory species, and they’re breeding out of control!įalcosaurs drop Falcosaur Eggs and Falcosaur Feathers, reagents for new First Aid and Cooking recipes available from the Wardens faction at Honored and Revered.įind and raise your Orphaned Falcosaur pet, leading to an exclusive new mount. New Nightfallen story quests, with new content every week leading up to the opening of The Nighthold. New attunement questline in Deadwing Pass. Additionally, a large number of class and leveling changes have been made. Apart from the new Karazhan dungeon, new world quests, and a new world event area have been added.
While the official patch notes for patch 7.1 have not yet appeared on Blizzard’s official WoW: Legion website, the changes were listed in the World of Warcraft launcher. Blizzard later provided additional details on the first patch for the Legion expansion. The patch brings back the 10-man Karazhan raid from “The Burning Crusade” expansion as a large 5-man dungeon with all 9 bosses. Legion’s first patch, titled “Return to Karazhan”, was announced by Blizzard at this year’s Gamescom. Blizzard has released World of Warcraft: Legion patch 7.1 on the Public Test Realm (PTR), which reintroduces Karazhan as a 5-man dungeon.